![]() The systems will click quickly in layers of understanding in your mind, but wont save you from dozens of disheartening defeats. The mechanisms borrowed from each archetype are rudimentary if one wants to sound condescending towards the complexity of the gameplay, but straightforwardness can be underappreciated. What to say of its back-of-an-envelope genre-defying 4x/tower defense/roguelite spiritual inspiration? Can't wait for Endless Dungeon when it releases.
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